We're building the game first — a premium action-RPG for wide, global appeal, set in Nelethar, an original high-fantasy world with Balkan and South Slavic roots, 14 years in the making. From there the IP is built to spin out across media: comics, an animated series, novels, board games and beyond. The game proves the world; the franchise is the upside.
We're evolving the action-RPG genre through integral game design and storytelling.
Same engine, a few months apart — richer environments, lighting, effects and readability. Still early; the final game will go further.
Steam visit-to-wishlist rate across five events, about 4× the genre benchmark. A raw build with no art pass and no ad spend, so an early signal.
players reachable at reveal through our angel investors — over 1M in China plus a 122k core-RPG Western community (Moon Whisper Games).
total project budget. Comparable AA RPGs on $6–13M budgets grossed an estimated 4–29× their cost.

Borislav Vesnić (CEO), Luka Filipović (CTO), Luka Budimir (CPO) and Marko Ristić (CCO), with a team of 18+ whose credits include The Witcher 3, Cyberpunk 2077 and The Blood of Dawnwalker. Advised by Tim Campbell (ex-THQ, Gameforge) and Jason Schklar (UX Is Fine).
Prefer to talk? Borislav Vesnić, CEO: borislav@tricomanstudios.com
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